Intel’s integrated graphics solutions are used by millions of people every day, changing the way they see the world in unprecedented ways. As a Graphics Hardware Engineer, you will work on the integrated graphics cores that go into Intel’s next-generation SoCs to power a wide range of devices from handhelds to servers. We are looking for enthusiastic and talented Graphics Hardware Engineers who are ready to make significant impacts in graphics and visual computing.
Your scope of work includes validation microarchitecture, testbench design and implementation, logic verification (including dynamic as well as formal verification), and post-Si validation debug support. You will be responsible for verifying complex RTL/logic clusters that go into the latest Intel graphics products.
- Your daily job will include one or more of the following responsibilities. The exact scope can be tailored based on the skills and experience of the applicant.
- Develop detailed validation specs for testbench and validation collaterals design and/or comprehensive testplans for verification
- Define the verification strategy and develop implementation plans
- Ensure that the validation signature meets all required coverage matrices, pass rate, performance criteria as well as feature objectives
- Design verification involving TestBench development, architecture/functional modeling, functional scope closure, test writing, and debugging
- Post-silicon debug and support
- Implementation and debugging of hardware simulations; achieve functional test coverage objectives. Identify and close design and environment defects, including bug fixes that require manual ECOs (gate-level netlist edits).
- Planning and organizing design/val projects or phases of design/val projects
You will interact with a group of the brightest minds in graphics technology, hardware, and software engineering. You’ll develop a deep understanding of the entire graphics pipeline, and you’ll integrate customer input into designs, enabling the development of advanced applications over the next decade. Your day job can be anything but routine. You can make sure that the graphics processing unit (GPU) platform has the best balance of features, performance and power, especially focusing on the graphics hardware components.
Bachelor of Engineering degree in Electronics or Computer Engineering with 2-7 years experience in silicon design development Additional qualifications include Experience in RTL verification and validation microarchitecture using VerilogSystemverilog Experience with coverage driven verification testbench development functional modeling and test writing debug Experience with industry standard frontend design and verification flowstools methodology Experience with scripting shellPERLDesirable Qualifications Strong analytical ability to solve problems and communication skills Ability to work independently and at various levels of abstraction Experience using Formal Verification tools for verifying designs Experience with OVMUVM based testbenches Knowledge of design synthesis and timing analysis Knowledge of graphic architecture and or designs.